parent
b28247e1e7
commit
d3b85133dd
@ -1,139 +0,0 @@
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from position import position
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class board():
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def __init__(self, PiecePositions):
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self.piecePositions = PiecePositions
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def positions(self):
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lst = []
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i = 0
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while (i < 8):
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j = 0
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while (j < 8):
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lst.append(position(j, i))
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j = j + 1
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i = i + 1
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return lst
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def printBoard(self):
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print(" [0] [1] [2] [3] [4] [5] [6] [7] ")
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print(" ------------------------------- ")
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i = 0
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while (i < 64):
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if (self.positions()[i].x == 0):
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print(" ["+ str(self.positions()[i].y) +"] "),
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if ((self.piecePositions["B_Rk01"].x == self.positions()[i].x) and
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(self.piecePositions["B_Rk01"].y == self.positions()[i].y)):
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print("bR1"),
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elif ((self.piecePositions["W_Rk01"].x == self.positions()[i].x) and
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(self.piecePositions["W_Rk01"].y == self.positions()[i].y)):
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print("wR1"),
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elif ((self.piecePositions["B_Kt01"].x == self.positions()[i].x) and
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(self.piecePositions["B_Kt01"].y == self.positions()[i].y)):
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print("bN1"),
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elif ((self.piecePositions["W_Kt01"].x == self.positions()[i].x) and
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(self.piecePositions["W_Kt01"].y == self.positions()[i].y)):
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print("wN1"),
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elif ((self.piecePositions["B_Bp01"].x == self.positions()[i].x) and
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(self.piecePositions["B_Bp01"].y == self.positions()[i].y)):
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print("bB1"),
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elif ((self.piecePositions["W_Bp01"].x == self.positions()[i].x) and
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(self.piecePositions["W_Bp01"].y == self.positions()[i].y)):
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print("wB1"),
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elif ((self.piecePositions["B_Qn01"].x == self.positions()[i].x) and
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(self.piecePositions["B_Qn01"].y == self.positions()[i].y)):
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print("bQN"),
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elif ((self.piecePositions["W_Qn01"].x == self.positions()[i].x) and
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(self.piecePositions["W_Qn01"].y == self.positions()[i].y)):
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print("wQN"),
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elif ((self.piecePositions["B_Kg01"].x == self.positions()[i].x) and
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(self.piecePositions["B_Kg01"].y == self.positions()[i].y)):
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print("bKG"),
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elif ((self.piecePositions["W_Kg01"].x == self.positions()[i].x) and
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(self.piecePositions["W_Kg01"].y == self.positions()[i].y)):
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print("wKG"),
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elif ((self.piecePositions["B_Bp02"].x == self.positions()[i].x) and
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(self.piecePositions["B_Bp02"].y == self.positions()[i].y)):
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print("bB2"),
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elif ((self.piecePositions["W_Bp02"].x == self.positions()[i].x) and
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(self.piecePositions["W_Bp02"].y == self.positions()[i].y)):
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print("wB2"),
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elif ((self.piecePositions["B_Kt02"].x == self.positions()[i].x) and
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(self.piecePositions["B_Kt02"].y == self.positions()[i].y)):
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print("bN2"),
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elif ((self.piecePositions["W_Kt02"].x == self.positions()[i].x) and
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(self.piecePositions["W_Kt02"].y == self.positions()[i].y)):
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print("wK2"),
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elif ((self.piecePositions["B_Rk02"].x == self.positions()[i].x) and
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(self.piecePositions["B_Rk02"].y == self.positions()[i].y)):
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print("bR2"),
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elif ((self.piecePositions["W_Rk02"].x == self.positions()[i].x) and
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(self.piecePositions["W_Rk02"].y == self.positions()[i].y)):
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print("wR2"),
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elif ((self.piecePositions["B_Pn01"].x == self.positions()[i].x) and
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(self.piecePositions["B_Pn01"].y == self.positions()[i].y)):
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print("bP1"),
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elif ((self.piecePositions["B_Pn02"].x == self.positions()[i].x) and
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(self.piecePositions["B_Pn02"].y == self.positions()[i].y)):
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print("bP2"),
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elif ((self.piecePositions["B_Pn03"].x == self.positions()[i].x) and
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(self.piecePositions["B_Pn03"].y == self.positions()[i].y)):
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print("bP3"),
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elif ((self.piecePositions["B_Pn04"].x == self.positions()[i].x) and
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(self.piecePositions["B_Pn04"].y == self.positions()[i].y)):
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print("bP4"),
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elif ((self.piecePositions["B_Pn05"].x == self.positions()[i].x) and
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(self.piecePositions["B_Pn05"].y == self.positions()[i].y)):
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print("bP5"),
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elif ((self.piecePositions["B_Pn06"].x == self.positions()[i].x) and
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(self.piecePositions["B_Pn06"].y == self.positions()[i].y)):
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print("bP6"),
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elif ((self.piecePositions["B_Pn07"].x == self.positions()[i].x) and
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(self.piecePositions["B_Pn07"].y == self.positions()[i].y)):
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print("bP7"),
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elif ((self.piecePositions["B_Pn08"].x == self.positions()[i].x) and
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(self.piecePositions["B_Pn08"].y == self.positions()[i].y)):
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print("bP8"),
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elif ((self.piecePositions["W_Pn01"].x == self.positions()[i].x) and
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(self.piecePositions["W_Pn01"].y == self.positions()[i].y)):
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print("wP1"),
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elif ((self.piecePositions["W_Pn02"].x == self.positions()[i].x) and
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(self.piecePositions["W_Pn02"].y == self.positions()[i].y)):
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print("wP2"),
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elif ((self.piecePositions["W_Pn03"].x == self.positions()[i].x) and
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(self.piecePositions["W_Pn03"].y == self.positions()[i].y)):
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print("wP3"),
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elif ((self.piecePositions["W_Pn04"].x == self.positions()[i].x) and
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(self.piecePositions["W_Pn04"].y == self.positions()[i].y)):
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print("wP4"),
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elif ((self.piecePositions["W_Pn05"].x == self.positions()[i].x) and
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(self.piecePositions["W_Pn05"].y == self.positions()[i].y)):
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print("wP5"),
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elif ((self.piecePositions["W_Pn06"].x == self.positions()[i].x) and
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(self.piecePositions["W_Pn06"].y == self.positions()[i].y)):
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print("wP6"),
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elif ((self.piecePositions["W_Pn07"].x == self.positions()[i].x) and
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(self.piecePositions["W_Pn07"].y == self.positions()[i].y)):
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print("wP7"),
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elif ((self.piecePositions["W_Pn08"].x == self.positions()[i].x) and
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(self.piecePositions["W_Pn08"].y == self.positions()[i].y)):
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print("wP8"),
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else:
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if (self.positions()[i].y % 2 == 0):
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if (self.positions()[i].x % 2 == 0):
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print(" "),
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else:
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print("|||"),
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else:
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if (self.positions()[i].x % 2 == 0):
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print("|||"),
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else:
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print(" "),
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if (board(["hello", "world"]).positions()[i].x == 7):
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print(" ["+ str(self.positions()[i].y) +"]\n")
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i = i + 1
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print(" ------------------------------- ")
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print(" [0] [1] [2] [3] [4] [5] [6] [7] ")
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return ""
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Binary file not shown.
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import math
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from piece import piece
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from position import position
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from board import board
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print(" +-------------------------------------------+")
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print(" | WELCOME TO CHESS |")
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print(" +-------------------------------------------+")
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print(" Developer: Justin N. Pilon")
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print("")
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# Initial positions of all the pieces
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P = [[0,0],[1,0],[2,0],[3,0],[4,0],[5,0],[6,0],[7,0],
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[0,1],[1,1],[2,1],[3,1],[4,1],[5,1],[6,1],[7,1],
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[0,6],[1,6],[2,6],[3,6],[4,6],[5,6],[6,6],[7,6],
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[0,7],[1,7],[2,7],[3,7],[4,7],[5,7],[6,7],[7,7]]
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Wk = -2
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Wb = -2
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j = 0
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while ((Wk or Bk) != -1):
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wR01 = piece("W_Rk01",position(P[24][0],P[24][1]))
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bR01 = piece("B_Rk01",position(P[0][0],P[0][1]))
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wN01 = piece("W_Kt01",position(P[25][0],P[25][1]))
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bN01 = piece("B_Kt01",position(P[1][0],P[1][1]))
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wB01 = piece("W_Bp01",position(P[26][0],P[26][1]))
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bB01 = piece("B_Bp01",position(P[2][0],P[2][1]))
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wQ01 = piece("W_Qn01",position(P[27][0],P[27][1]))
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bQ01 = piece("B_Qn01",position(P[3][0],P[3][1]))
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wK01 = piece("W_Kg01",position(P[28][0],P[28][1]))
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bK01 = piece("B_Kg01",position(P[4][0],P[4][1]))
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wB02 = piece("W_Bp02",position(P[29][0],P[29][1]))
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bB02 = piece("B_Bp02",position(P[5][0],P[5][1]))
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wN02 = piece("W_Kt02",position(P[30][0],P[30][1]))
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bN02 = piece("B_Kt02",position(P[6][0],P[6][1]))
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wR02 = piece("W_Rk02",position(P[31][0],P[31][1]))
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bR02 = piece("B_Rk02",position(P[7][0],P[7][1]))
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bP01 = piece("B_Pn01",position(P[8][0],P[8][1]))
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bP02 = piece("B_Pn02",position(P[9][0],P[9][1]))
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bP03 = piece("B_Pn03",position(P[10][0],P[10][1]))
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bP04 = piece("B_Pn04",position(P[11][0],P[11][1]))
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bP05 = piece("B_Pn05",position(P[12][0],P[12][1]))
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bP06 = piece("B_Pn06",position(P[13][0],P[13][1]))
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bP07 = piece("B_Pn07",position(P[14][0],P[14][1]))
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bP08 = piece("B_Pn08",position(P[15][0],P[15][1]))
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wP01 = piece("W_Pn01",position(P[16][0],P[16][1]))
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wP02 = piece("W_Pn02",position(P[17][0],P[17][1]))
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wP03 = piece("W_Pn03",position(P[18][0],P[18][1]))
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wP04 = piece("W_Pn04",position(P[19][0],P[19][1]))
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wP05 = piece("W_Pn05",position(P[20][0],P[20][1]))
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wP06 = piece("W_Pn06",position(P[21][0],P[21][1]))
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wP07 = piece("W_Pn07",position(P[22][0],P[22][1]))
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wP08 = piece("W_Pn08",position(P[23][0],P[23][1]))
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board({bR01.name : bR01.position,
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wR01.name : wR01.position,
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bN01.name : bN01.position,
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wN01.name : wN01.position,
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bB01.name : bB01.position,
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wB01.name : wB01.position,
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bQ01.name : bQ01.position,
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wQ01.name : wQ01.position,
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bK01.name : bK01.position,
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wK01.name : wK01.position,
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bB02.name : bB02.position,
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wB02.name : wB02.position,
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bN02.name : bN02.position,
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wN02.name : wN02.position,
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bR02.name : bR02.position,
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wR02.name : wR02.position,
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bP01.name : bP01.position,
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bP02.name : bP02.position,
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bP03.name : bP03.position,
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bP04.name : bP04.position,
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bP05.name : bP05.position,
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bP06.name : bP06.position,
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bP07.name : bP07.position,
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bP08.name : bP08.position,
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wP01.name : wP01.position,
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wP02.name : wP02.position,
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wP03.name : wP03.position,
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wP04.name : wP04.position,
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wP05.name : wP05.position,
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wP06.name : wP06.position,
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wP07.name : wP07.position,
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wP08.name : wP08.position}).printBoard()
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print("")
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if (j % 2 == 0):
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print(" +-------------------------------------------+")
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print(" | WHITE TO MOVE |")
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print(" +----------+----------+----------+----------+")
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print(" | 24 wR1 | 25 wN1 | 26 wB1 | 27 wQN |")
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print(" +----------+----------+----------+----------+")
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print(" | 28 wKG | 29 wB2 | 30 wN2 | 31 wR2 |")
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print(" +----------+----------+----------+----------+")
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print(" | 16 wP1 | 17 wP2 | 18 wP3 | 19 wP4 |")
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print(" +----------+----------+----------+----------+")
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print(" | 20 wP5 | 21 wP6 | 22 wP7 | 23 wP8 |")
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print(" +----------+----------+----------+----------+")
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print("")
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print("-1 to quit")
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Wk = int(raw_input("Choose a piece to move: "))
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if (Wk != -1):
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Wx = int(raw_input("x = "))
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Wy = int(raw_input("y = "))
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P[Wk][0] = Wx
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P[Wk][1] = Wy
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j = j + 1
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else:
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break
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else:
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print(" +-------------------------------------------+")
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print(" | BLACK TO MOVE |")
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print(" +----------+----------+----------+----------+")
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print(" | 0 bR1 | 1 bN1 | 2 bB1 | 3 bQN |")
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print(" +----------+----------+----------+----------+")
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print(" | 4 bKG | 5 bB2 | 6 bN2 | 7 bR2 |")
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print(" +----------+----------+----------+----------+")
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print(" | 8 bP1 | 9 bP2 | 10 bP3 | 11 bP4 |")
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print(" +----------+----------+----------+----------+")
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print(" | 12 bP5 | 13 bP6 | 14 bP7 | 15 bP8 |")
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print(" +----------+----------+----------+----------+")
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print("")
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print("-1 to quit")
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Bk = int(raw_input("Choose a piece to move: "))
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if (Bk != -1):
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Bx = int(raw_input("x = "))
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By = int(raw_input("y = "))
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P[Bk][0] = Bx
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P[Bk][1] = By
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j = j + 1
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else:
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break
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class piece():
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def __init__(self, Name, Position):
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self.name = Name
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self.position = Position
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def status(self):
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if (self.Name == "NAN"):
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return "Captured"
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else:
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return "In play"
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def points(self):
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if (self.name[1] == "R"):
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return 5
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elif (self.name[1] == "N"):
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return 3
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elif (self.name[1] == "B"):
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return 3
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elif (self.name[1] == "Q"):
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return 9
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elif (self.name[1] == "P"):
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return 1
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else:
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return 100
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class position():
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def __init__(self, X, Y):
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self.x = X
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self.y = Y
|
|
||||||
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