<!DOCTYPE html><htmllang="en"><head><metacharset="UTF-8"><title>New Game: Clue (coming soon) | tait.tech</title><linkrel="stylesheet"href="/assets/css/style.css"><metaname="viewport"content="width=device-width, initial-scale=1.0"><metaname="author"content="Tait Hoyem"><metaname="keywords"content=""><metaname="description"content=""></head><body><divid="wrapper"><header><nav><inputtype="checkbox"id="menu"><labelfor="menu">☰</label><divclass="menu-content"><ahref="/"class="nav-link">Home</a><ahref="/blog/"class="nav-link">Blog</a><ahref="https://github.com/TTWNO/"class="nav-link"target="_blank"rel="noopener noreferrer">Github</a></div></nav></header><main><article><header><h1class="post-title">New Game: Clue (coming soon)</h1><timedatetime="20-05-19"class="post-date">Tuesday, May 19 2020</time></header><hr><p>Ooo! Exciting! Today I want to announce a new project I’ll be working on which should be live within the month of May: Clue.</p><p>The original board game, implemented in an accessible format via the web.</p><p>It uses a Node.js backend and standard Javascript/HTML frontend. Nothing fancy.</p><p>All the code will be hosted here: <ahref="https://github.com/TTWNO/clue">https://github.com/TTWNO/clue</a></p><p>It will be licensed under the BSD-3 license, meaning it can be used for any reason—even commercially and without source-code disclosure—without prior authorization, but it <em>must</em> acknowledge that I helped build the end product.</p><p>Once the project is live, it will be located at: <ahref="">Lame Games</a> (currently a dead link).</p></article></main><hr><footer> This page is mirrored on <ahref="https://beta.tait.tech/2020/05/19/clue-announcement.html">beta.tait.tech</a>. </footer></div></body></html>