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330 lines
9.1 KiB
330 lines
9.1 KiB
mod db;
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mod filters;
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mod model;
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mod translations;
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mod views;
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use crate::model::{Division, Game, GamePlayer, League, Player, Shot, Team};
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use translations::SupportedLanguage;
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use views::{GoalDetails, PlayerStats, ShotDetails, TeamStats, IihfStatsI64};
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use askama::Template;
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use axum::{
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extract::{Path, State},
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http::StatusCode,
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response::{IntoResponse, Json},
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routing::get,
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Router,
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};
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use axum_macros::debug_handler;
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use ormx::Table;
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use sqlx::{Pool, Postgres};
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use std::net::SocketAddr;
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use std::sync::Arc;
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#[derive(Template)]
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#[template(path = "hello.html")]
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struct HelloTemplate<'a> {
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name: &'a str,
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years: i32,
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}
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#[derive(Template)]
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#[template(path = "partials/box_score_table.html")]
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struct BoxScoreTemplate {
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goals: Vec<GoalDetails>,
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lang: SupportedLanguage,
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}
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#[derive(Template)]
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#[template(path = "partials/individual_game_points_table.html")]
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struct IndividualGamePointsTableTemplate {
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players: Vec<PlayerStats>,
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lang: SupportedLanguage,
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}
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#[derive(Template)]
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#[template(path = "partials/team_stats_table.html")]
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struct TeamGameStatsTemplate {
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teams: Vec<TeamStats>,
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lang: SupportedLanguage,
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}
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#[derive(Template)]
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#[template(path = "division_list.html")]
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struct DivisionListTemplate {
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league: League,
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divisions: Vec<Division>,
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lang: SupportedLanguage,
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}
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#[derive(Template)]
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#[template(path = "league_list.html")]
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struct LeagueListTemplate {
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leagues: Vec<League>,
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heading: String,
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lang: SupportedLanguage,
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}
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#[derive(Template)]
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#[template(path="partials/iihf_team_stats_table.html")]
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struct IihfTeamStatsTableTemplate {
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iihf_stats: Vec<IihfStatsI64>,
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}
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#[derive(Template)]
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#[template(path = "game_list.html")]
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struct GameListTemplate {
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division: Division,
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iihf_team_stats_table: IihfTeamStatsTableTemplate,
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games: Vec<Game>,
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lang: SupportedLanguage,
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}
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#[derive(Template)]
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#[template(path = "partials/play_by_play_table.html")]
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struct ShotsTableTemplate {
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shots: Vec<ShotDetails>,
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lang: SupportedLanguage,
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}
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#[derive(Template)]
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#[template(path = "game_score_page.html")]
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struct GameScorePageTemplate {
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game: Game,
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division: Division,
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box_score: BoxScoreTemplate,
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team_stats: TeamGameStatsTemplate,
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individual_stats: IndividualGamePointsTableTemplate,
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play_by_play: ShotsTableTemplate,
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lang: SupportedLanguage,
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}
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#[derive(Template)]
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#[template(path = "player_page.html")]
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pub struct PlayerPageTemplate {
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player: Player,
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league: League,
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league_stats: PlayerStats,
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lifetime_stats: PlayerStats,
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lang: SupportedLanguage,
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}
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#[derive(Clone)]
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pub struct ServerState {
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db_pool: Arc<Pool<Postgres>>,
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}
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#[tokio::main]
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async fn main() {
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let pool = db::connect().await;
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let xml_en = translations::en_lang();
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let xml_fr = translations::fr_lang();
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let state = ServerState {
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db_pool: Arc::new(pool),
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};
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let router = Router::new()
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.route("/:lang/", get(league_html))
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.route("/:lang/shots/", get(shots_all))
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.route("/:lang/test/", get(test_template))
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.route("/:lang/league/:id/", get(divisions_for_league_html))
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.route("/:lang/division/:id/", get(games_for_division_html))
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.route("/:lang/game/:id/", get(score_for_game_html))
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.route("/:lang/player/:name/", get(player_from_name))
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.with_state(state);
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let addr = SocketAddr::from(([127, 0, 0, 1], 8000));
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println!("Listening on {}", addr);
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axum::Server::bind(&addr)
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.serve(router.into_make_service())
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.await
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.unwrap();
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}
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async fn player_from_name(
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State(server_config): State<ServerState>,
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Path((lang, name)): Path<(SupportedLanguage, String)>,
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) -> impl IntoResponse {
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let player = Player::from_name_case_insensitive(&server_config.db_pool, name)
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.await
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.unwrap();
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let latest_league = Player::latest_league(&server_config.db_pool, player.id)
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.await
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.unwrap()
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.unwrap();
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let latest_league_stats =
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League::player_stats(&server_config.db_pool, player.id, latest_league.id)
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.await
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.unwrap();
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let lifetime_stats = Player::lifetime_stats(&server_config.db_pool, player.id)
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.await
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.unwrap();
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let html = PlayerPageTemplate {
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player,
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lang,
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league: latest_league,
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league_stats: latest_league_stats,
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lifetime_stats,
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};
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(StatusCode::OK, html)
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}
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async fn test_template<'a>() -> HelloTemplate<'a> {
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HelloTemplate {
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name: "Tait",
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years: 24,
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}
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}
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macro_rules! get_all {
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($crud_struct:ident, $func_name:ident) => {
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#[debug_handler]
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async fn $func_name(State(server_config): State<ServerState>) -> impl IntoResponse {
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let cruder = $crud_struct::all(&*server_config.db_pool).await.unwrap();
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(StatusCode::OK, Json(cruder))
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}
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};
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}
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macro_rules! get_by_id {
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($crud_struct:ident, $func_name:ident) => {
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#[debug_handler]
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async fn $func_name(
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State(server_config): State<ServerState>,
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Path(id): Path<i32>,
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) -> impl IntoResponse {
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let cruder = $crud_struct::get(&*server_config.db_pool, id)
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.await
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.unwrap();
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(StatusCode::OK, Json(cruder))
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}
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};
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}
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async fn league_html(
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State(server_config): State<ServerState>,
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Path(lang): Path<SupportedLanguage>,
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) -> impl IntoResponse {
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let leagues = League::all(&*server_config.db_pool).await.unwrap();
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let heading = match lang {
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SupportedLanguage::English => "IBIHF Leagues",
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SupportedLanguage::French => "League de FIDHS",
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}
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.to_string();
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let leagues_template = LeagueListTemplate {
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leagues,
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heading,
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lang,
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};
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(StatusCode::OK, leagues_template)
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}
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async fn divisions_for_league_html(
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State(server_config): State<ServerState>,
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Path((lang, league_id)): Path<(SupportedLanguage, i32)>,
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) -> impl IntoResponse {
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let league = League::get(&*server_config.db_pool, league_id)
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.await
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.unwrap();
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let divisions = Division::by_league(&*server_config.db_pool, league_id)
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.await
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.unwrap();
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let html = DivisionListTemplate {
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league,
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divisions,
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lang,
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};
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(StatusCode::OK, html)
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}
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async fn games_for_division_html(
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State(server_config): State<ServerState>,
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Path((lang, division_id)): Path<(SupportedLanguage, i32)>,
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) -> impl IntoResponse {
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let division = Division::get(&*server_config.db_pool, division_id)
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.await
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.unwrap();
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let games = Game::by_division(&*server_config.db_pool, division.id)
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.await
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.unwrap();
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let iihf_stats = division.iihf_stats(&*server_config.db_pool)
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.await
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.unwrap();
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let games_template = GameListTemplate {
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division,
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iihf_team_stats_table: IihfTeamStatsTableTemplate {
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iihf_stats,
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},
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games,
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lang,
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};
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(StatusCode::OK, games_template)
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}
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async fn score_for_game_html(
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State(server_config): State<ServerState>,
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Path((lang, game_id)): Path<(SupportedLanguage, i32)>,
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) -> impl IntoResponse {
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let game = sqlx::query_as::<_, Game>("SELECT * FROM games WHERE id = $1;")
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.bind(game_id)
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.fetch_one(&*server_config.db_pool)
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.await
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.unwrap();
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let division = Division::get(&*server_config.db_pool, game.division)
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.await
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.unwrap();
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let pbp = game.play_by_play(&server_config.db_pool)
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.await
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.unwrap();
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let score = game.score(&server_config.db_pool).await.unwrap();
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let score_html = TeamGameStatsTemplate { teams: score, lang };
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let goal_details = game.box_score(&server_config.db_pool)
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.await
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.unwrap();
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let goal_details_html = IndividualGamePointsTableTemplate {
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players: goal_details,
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lang,
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};
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let box_score = game.goals(&server_config.db_pool).await.unwrap();
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let box_score_html = BoxScoreTemplate {
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goals: box_score,
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lang,
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};
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let pbp_html = ShotsTableTemplate { shots: pbp, lang };
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let game_template = GameScorePageTemplate {
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division,
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game,
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lang,
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box_score: box_score_html,
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team_stats: score_html,
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individual_stats: goal_details_html,
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play_by_play: pbp_html,
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};
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(StatusCode::OK, game_template)
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}
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/*
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macro_rules! insert {
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($crud_struct:ident, $func_name:ident) => {
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#[debug_handler]
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async fn $func_name(State(server_config): State<ServerState>, Json(NewPlayer): Json<NewPlayer>) -> impl IntoResponse {
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let cruder = get_by_id::<$crud_struct>(&server_config.db_pool, id)
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.await
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.unwrap();
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(StatusCode::OK, Json(cruder))
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}
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}
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}
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*/
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macro_rules! impl_all_query_types {
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($ty:ident, $func_all:ident, $func_by_id:ident) => {
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get_all!($ty, $func_all);
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get_by_id!($ty, $func_by_id);
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};
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}
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impl_all_query_types!(GamePlayer, game_player_all, game_player_id);
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impl_all_query_types!(Player, player_all, player_id);
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impl_all_query_types!(Team, team_all, team_id);
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impl_all_query_types!(Shot, shots_all, shots_id);
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impl_all_query_types!(Division, division_all, division_id);
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impl_all_query_types!(League, league_all, league_id);
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