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#include "functions.h"
#include <sstream>
#include <stdexcept>
#include <cmath>
#include <iostream>
#include <stdio.h>
// TODO implement functions.h functions.
// NOTE tests will NOT run unless you implement these functions.
std::pair<int, int> pos_to_pair(Position pn){
int x,y = 0;
for (x = pn; x >= 8; x = x-8){
++y;
}
return std::make_pair(x, std::abs(y-7));
}
// TODO find way to make function arbitary to board size as to allow wide game chess variants. Do much later. Not important now.
Position pair_to_pos(std::pair<int, int> pr){
if (pr.first > 7 || pr.first < 0
|| pr.second > 7 || pr.second < 0) {
throw std::invalid_argument("Cannot use any pairs with values > 7 or < 0.");
}
int int_val = std::abs(pr.second - 7)*8 + pr.first;
if (int_val >= 0 && int_val < 64) {
return static_cast<Position>(int_val);
} else {
std::stringstream ss;
ss << "Something went terribly wrong. x and y < 8 && x and y >= 0 but abs(y-7)*8 + x < 0 or >= 64. It equalled: " << int_val;
throw std::invalid_argument(ss.str());
}
}
std::vector<Position> get_possible_movers(Position pn, std::array<PieceType, 64> board){
std::vector<Position> pns = {Position::A1};
return pns;
}
std::vector<Position> get_possible_moves(Position pn, std::array<PieceType, 64> board){
std::vector<Position> pns = {Position::A1};
return pns;
}
std::vector<Position> get_all_moves(Position pn, std::array<PieceType, 64> board){
PieceType pt = board[pn];
std::vector<Position> pns;
int x = pos_to_pair(pn).first;
int y = pos_to_pair(pn).second;
std::vector<int> knt_dx = {-1,1,-2,2,0,-2,2,-1,1};
std::vector<int> knt_dy = {2,2,1,1,0,-1,-1,-2,-2};
std::vector<int> kg_dx = {-1,0,1,-1,0,1,-1,0,1};
std::vector<int> kg_dy = {1,1,1,0,0,0,-1,-1,-1};
switch(pt){
case PieceType::B_ROOK:
case PieceType::W_ROOK:
for (int j = 7; j >= 0; j--){
if (j != y){
pns.push_back(pair_to_pos(std::make_pair(x,j)));
}
for (int i = 0; i < 8; i++){
if (j == y){
pns.push_back(pair_to_pos(std::make_pair(i,y)));
}
}
}
break;
case PieceType::B_BISHOP:
case PieceType::W_BISHOP:
for (int r = 7; r >= 0; r--){
for (int f = 0; f < 8; f++){
for (int i=0; i<8; i++){
if ((f-i == x && r-i == y) ||
(f+i == x && r+i == y) ||
(f-i == x && r+i == y) ||
(f+i == x && r-i == y)){
pns.push_back(pair_to_pos(std::make_pair(f, r)));
break;
}
}
}
}
break;
case PieceType::B_KNIGHT:
case PieceType::W_KNIGHT:
for (int j = 7; j >= 0; j--){
for (int i = 0; i < 8; i++){
for (int k = 0; k < 9; k++){
if (pair_to_pos(std::make_pair(x+knt_dx[k],y+knt_dy[k])) == pair_to_pos(std::make_pair(i,j)))
pns.push_back(pair_to_pos(std::make_pair(i,j)));
}
}
}
break;
case PieceType::B_KING:
case PieceType::W_KING:
for (int j = 7; j >= 0; j--){
for (int i = 0; i < 8; i++){
for (int k = 0; k < 9; k++){
if (pair_to_pos(std::make_pair(x+kg_dx[k],y+kg_dy[k])) == pair_to_pos(std::make_pair(i,j)))
pns.push_back(pair_to_pos(std::make_pair(i,j)));
}
}
}
break;
default:
break;
}
return pns;
}
std::array<PieceType, 64> dumb_move(Position from, Position to, std::array<PieceType, 64> board){
PieceType piece = board[from];
board[to] = piece;
board[from] = PieceType::NONE;
return board;
}