Make all_moves(Bishop) work correctly.

master
Tait Hoyem 5 years ago
parent 0ad4736291
commit eaf929ef9a

@ -64,8 +64,18 @@ std::vector<Position> get_all_moves(Position pn, std::array<PieceType, 64> board
break;
case PieceType::B_BISHOP:
case PieceType::W_BISHOP:
for (int j = 0; j < 8; j++){
for (int i = 0; i < 8; i++){
for (int r = 7; r >= 0; r--){
for (int f = 0; f < 8; f++){
for (int i=0; i<8; i++){
if ((f-i == x && r-i == y) ||
(f+i == x && r+i == y) ||
(f-i == x && r+i == y) ||
(f+i == x && r-i == y)){
pns.push_back(pair_to_pos(std::make_pair(f, r)));
break;
}
}
/*
if (((i>x) && (i<8)) && ((j>y) && (j<8)))
{
dx = i-x;
@ -93,8 +103,8 @@ std::vector<Position> get_all_moves(Position pn, std::array<PieceType, 64> board
if ((i==x) && (j==y))
{
pns.push_back(pair_to_pos(std::make_pair(x,y)));
}
}
}*/
}
}
break;
default:

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